Saturday, November 1, 2008
Light Wizard throws meatballs
Sure, they're meant to be fireballs, but they looked like meatballs to my brother and I! I can't remember how many times we played this game head-to-head in our roasting-hot furnitureless room at our rented townhouse in Sunnyvale, CA. But I do remember how many times my brother chose to play the Light side:
ZERO!
There were two main reasons for this:
1. The Phoenix sucked so hard that it was only useful for taking out Dark's Shapeshifter early in the game, and only after a witheringly tedious battle; even then it was a coin-toss of a matchup!
2. Dark's TWO Basilisks were supposedly comparable to Light's Unicorns but don't believe it! The Basilisk's projectiles were easily five times wider than the Unicorns and just as fast (the fastest in the game?) making the Basilisk a formidable opponent against ANY of Light's pieces.
Some strategies and matchups that came from our hours of playing:
- Light's Knight vs. Dark's Dragon: Any time that the Knight managed to win this match - even if the Dragon was caught on a light square with low health - it was always cause for a celebratory happy dance, followed by running madly away from the loser.
- Summon Elemental: pretty worthless, especially if you got an Earth Elemental; usually only effective at taking out the similarly lame Golem or Troll. Fire was the best but seemed uncommon.
- Teleport / Exchange spell: in the opening moves, this spell is great to drop your Dragon, Unicorn, or Basilisk onto the color-changing squares deep behind enemy lines.
- The Djini was supposed to be the Dragon's foil, but was obviously underpowered in damage and health compared to the creepy-sounding beast.
- The Banshee: cool idea, but relatively weak against all of Light's heavier characters. In Archon II: Adept, the Wraith improved on the Banshee's life-stealing aura attack and regained health as a result! Plus, the Wraith was invisible!
- Usually the game came down to a battle against the Wizard or the Sorceress on their respective Power Point.
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